AI Insights · Timothy · July 2025
Top Battlefield Commander Games on iOS in South America: Q2 2025
Discover the performance trends of the top Battlefield Commander games on iOS in South America during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the performance of top Battlefield Commander games on iOS in South America showed varying trends across downloads, revenue, and active users. Here's a breakdown of these games based on data from Sensor Tower.
Clash Royale experienced a notable increase in weekly revenue, peaking at around $143K in early May. Weekly downloads saw a resurgence in June, reaching approximately 74.5K, while active users steadily climbed from 2.4M to over 3.2M throughout the quarter.
We Are Warriors! showed modest weekly revenue, maintaining levels around $500 to $635. Downloads slightly fluctuated, with a peak of 3K in late March. Active users saw a gradual increase, reaching a high of around 15.7K by the end of June.
Magic Chess: Go Go launched in May and had an initial surge in downloads at 19K, which then tapered to around 1.4K by the end of the quarter. Revenue followed a downward trend, dropping from $1.4K to $913, while active users decreased from 16.7K to under 5K.
TFT: Teamfight Tactics saw varied revenue, starting strong at $6K and fluctuating throughout the quarter, ending at nearly $2K. Downloads showed a slight recovery towards the end, reaching 2.2K in late June. Active users remained relatively stable, slightly decreasing from 34K to 28K.
Country Balls: World Battle had consistent weekly downloads, peaking at 1.5K in mid-April. Although revenue was negligible, active users showed a minor increase from 920 to 1.3K by the quarter's end.
For more detailed insights and trends, visit Sensor Tower.